Spacecraft drafted into the Family's Levied Navy are given the prefix designation FLN. The names of the craft are often a reference to a type of virtuous behavior, spiritual concept, or religious emotion. While space stations may be named after revered spritual leaders, spacecraft many never be named after one.
Name
Class
Captain
History
FLN Ascendant
Isfjell-class
Captain
History
FLN Otherworld
Isfjell-class
Captain
History
FLN Eternity
Isfjell-class
Captain
History
FLN Constellation
Isfjell-class
Captain
History
FLN Advent
Sphyriel-class
Captain
History
FLN Ghost
Sphyriel-class
Captain
History
FLN Judgement
Sphyriel-class
Captain
History
FLN Passion
Sphyriel-class
Captain
History
FLN Redemption
Shorgul-class
Captain
History
FLN Providence
Shorgul-class
Captain
History
FLN Starway
Shorgul-class
Captain
History
FLN Apocalypse
Laiu Urn-class
Captain
History
FLN Vocation
Laiu Urn-class
Captain
History
FLN Testament
Laiu Urn-class
Captain
History
FLN Grace
Laiu Urn-class
Captain
History
FLN Permanence
Laiu Urn-class
Captain
History
FLN Prayer
Laiu Urn-class
Captain
History
FLN Celestial
Gallery-class
Captain
History
FLN Chosen
Gallery-class
Captain
History
Men-at-Arms serve two roles. First, they are a System Lord's armed forces, deployed in intra-Family conflicts. Second, they may be levied by the Father, where they can find themselves fighting alongside soldiers who may be their sworn enemy. To maintain the peace and civility, Men-at-Arms are trained to uphold the values of their System Lord and Family by Starswords, and during battle follow the orders of their Starsword with an unquestionable fervor that makes them far more dangerous than their limited experience would suggest. While Men-at-Arms are not particularly well-paid, there is always the prospect of being chosen from among your comrades to join the Starswords themselves and be trained in their mysterious and valorous ways.
Men-at-Arms serve as grunt infantry and wear the TechSallet, and depending the wealth of their System Lord, light or medium armor. They can be armed with plasma rifles, beam rifles, and a melee weapon.
Rangers serve as reconnaissance units, wearing the TechSallet, light armor, and equipped with a coilgun, flipknife, and a PXE-Bow and Smart Chakram, as well as a variety of survival equipment.
Grenadiers specialize in destruction of vehicles and buildings and wear the TechSallet and medium armor and are equipped with missile launchers, grenades, and a sidearm, as well as plasma cutters or breach cutters.
Neighbors are deployed as medics, spiritual guides, and social workers. Rarely equipped with anything more than their clothes, rations, and medical kits, they sometimes borrow light armor, stun guns, or other equipment from their comrades. The neighbors' willingness to risk their own lives to preserve others has earned them a reputation, and are rarely fired upon.
Starswords are elite soldiers, spies, and generals selected from the most promising candidates of the Family. While they often serve a System Lord under a Year-of-Service contract, training Men-at-Arms and leading them in battle, there is an implicit higher loyalty to the Starsword Order and beyond that, the interests of the Father. Starswords receive their training at a mountain fortress on the planet Polotune where they learn tactics, combat, and a strict code of conduct that governs their behavior. One of the most striking characteristic of Starswords is their preference for melee weaponry above firearms and explosives . This includes flipknives, powerhammers, vorpal blades, and even plasma cutters. Their reliance on collapsible KITE shields allows Starswords to close the distance to rifle infantry and engage in close-quarters combat where they possess a far greater advantage. This antiquated form of combat is further accented by their insistence on offering ritual words of kindness to their fallen enemies. Starswords are also given special privileges, wealth, and status among a System Lord's administration, and often become candidates to inherit the title of System Lord.